Competitive Game
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A Competitive Game is a game that is a competitive task (with competitive opponents).
- AKA: Adversarial/Non-Cooperative Game.
- Context:
- It can range from being a Winner-Take-All Game to being a Winner-Take-Most Game.
- It can range from being a Two-Player Competitive Game to being a Multi-Player Competitive Game.
- It can range from being a Individual-Player Competitive Game to being a Team-based Competitive Game.
- It can range from being a Single-Round Competitive Game to being a Multiple Round Competitive Game.
- It can range from being a Zero-Sum Game to being a Non-Zero-Sum Game.
- It can range from being a Perfect Information Competitive Game to being an Imperfect Information Competitive Game.
- It can range from being a Strickly-Competitive Game to being a Non-Strictly Competitive Game.
- It can be instantiated in a Competitive Game Event.
- …
- Example(s):
- Competitive Board Game, such as Go, Chess, Monopoly Game, Checkers, and Tic-Tac-Toe.
- Competitive Card Game, such as Poker, and Bridge.
- any Sport Contest, such as tennis or basketball.
- Prisoner's Dilemma Game.
- an Ultimatum Game.
- a Financial Market.
- a Labor Market.
- …
- Counter-Example(s):
- a Cooperative Game, such as the game of human society.
- a One-Player Game.
- See: Formal Competitive Game, Nash Equilibrium, Adversarial Attack.
References
2014
- (Wikipedia, 2014) ⇒ http://wikipedia.org/wiki/Game_theory#Cooperative_.2F_Non-cooperative Retrieved:2014-8-6.
- … Of the two types of games, noncooperative games are able to model situations to the finest details, producing accurate results. Cooperative games focus on the game at large. Considerable efforts have been made to link the two approaches. The so-called Nash-programme (Nash program is the research agenda for investigating on the one hand axiomatic bargaining solutions and on the other hand the equilibrium outcomes of strategic bargaining procedures)[1] has already established many of the cooperative solutions as noncooperative equilibria.
Hybrid games contain cooperative and non-cooperative elements. For instance, coalitions of players are formed in a cooperative game, but these play in a non-cooperative fashion.
- … Of the two types of games, noncooperative games are able to model situations to the finest details, producing accurate results. Cooperative games focus on the game at large. Considerable efforts have been made to link the two approaches. The so-called Nash-programme (Nash program is the research agenda for investigating on the one hand axiomatic bargaining solutions and on the other hand the equilibrium outcomes of strategic bargaining procedures)[1] has already established many of the cooperative solutions as noncooperative equilibria.
- ↑ Harold Houba, Wilko Bolt. Credible Threats in Negotiations. A Game-theoretic Approach. Chapter 4. The Nash Program. ISBN 978-1-4020-7183-6.
1959
- (Simon, 1959) ⇒ Herbert A. Simon. (1959). “Theories of Decision-Making in Economics and Behavioral Science." The American economic review, 49(3).
1951
- (Nash, 1951) ⇒ John Nash. (1951). “Non-Cooperative Games.” In: The Annals of Mathematics, 54(2).