Competitive Game
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A Competitive Game is a game that is a competitive task (with competitive opponents).
- AKA: Adversarial Game, Non-Cooperative Game.
- Context:
- It can typically involve Player Opposition through competitive game winning condition.
- It can typically require Strategic Decision Making to overcome competitive game opponent strategy.
- It can typically feature Resource Contention between competitive game participants.
- It can typically establish Victory Conditions that determine competitive game outcome.
- It can typically generate Zero-Sum Dynamics where one player's gain equals another's loss.
- It can typically involve Score Differential to measure competitive game performance gap.
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- It can often include Rule Enforcement through competitive game referee system.
- It can often incorporate Skill Hierarchy through competitive game ranking mechanism.
- It can often feature Time Constraint that impacts competitive game strategic planning.
- It can often involve Resource Management to achieve competitive game advantage.
- It can often encourage Competitive Strategy Development through competitive game meta-analysis.
- It can often showcase Psychological Elements such as competitive game bluffing or competitive game intimidation.
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- It can range from being a Winner-Take-All Game to being a Winner-Take-Most Game, depending on its competitive game reward distribution.
- It can range from being a Two-Player Competitive Game to being a Multi-Player Competitive Game, depending on its competitive game participant count.
- It can range from being an Individual-Player Competitive Game to being a Team-based Competitive Game, depending on its competitive game participant structure.
- It can range from being a Single-Round Competitive Game to being a Multiple Round Competitive Game, depending on its competitive game duration structure.
- It can range from being a Zero-Sum Game to being a Non-Zero-Sum Game, depending on its competitive game outcome relationship.
- It can range from being a Perfect Information Competitive Game to being an Imperfect Information Competitive Game, depending on its competitive game information visibility.
- It can range from being a Strictly-Competitive Game to being a Non-Strictly Competitive Game, depending on its competitive game player incentive alignment.
- It can range from being a Symmetric Competitive Game to being an Asymmetric Competitive Game, depending on its competitive game player capability balance.
- It can range from being a Deterministic Competitive Game to being a Stochastic Competitive Game, depending on its competitive game chance element.
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- It can be instantiated in a Competitive Game Event with specific competitive game participants.
- It can serve as Economic Model through competitive game market simulation.
- It can develop Cognitive Skills through competitive game strategic thinking.
- It can foster Social Interaction through competitive game opponent engagement.
- It can be analyzed using Game Theory to determine competitive game optimal strategy.
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- Examples:
- Traditional Competitive Games, such as:
- Competitive Board Games, such as:
- Competitive Card Games, such as:
- Poker utilizing competitive game bluffing mechanics.
- Bridge incorporating competitive game team coordination.
- Magic: The Gathering featuring competitive game deck-building strategy.
- Competitive Dice Games, such as:
- Backgammon combining competitive game skill with competitive game chance element.
- Yahtzee demonstrating competitive game probability management.
- Physical Competitive Games, such as:
- Individual Sport Contests, such as:
- Tennis requiring competitive game individual skill mastery.
- Golf showing competitive game precision under pressure.
- Chess Boxing combining competitive game physical and competitive game mental challenge.
- Team Sport Contests, such as:
- Basketball featuring competitive game team coordination.
- Soccer demonstrating competitive game strategic positioning.
- American Football showcasing competitive game specialized role integration.
- Individual Sport Contests, such as:
- Economic Competitive Games, such as:
- Financial Market where participants engage in competitive game resource allocation.
- Labor Market featuring competitive game skill valuation.
- Auction demonstrating competitive game strategic bidding.
- Business Competition showing competitive game market share battle.
- Game Theory Competitive Games, such as:
- Digital Competitive Games, such as:
- ...
- Traditional Competitive Games, such as:
- Counter-Examples:
- Cooperative Games, such as Pandemic or Team Building Exercise, where players work together toward shared objective rather than against each other for competitive game victory.
- One-Player Games, such as Solitaire or Puzzle, which lack competitive opponents and focus on challenge completion rather than competitive game opposition.
- Collaborative Play, such as Improvisational Theater or Musical Jam Session, where there is no competitive game winning condition but rather creative expression.
- Pure Chance Games, such as Lottery or Roulette, which depend entirely on random outcome rather than competitive game strategic decision.
- Simulation Games, such as The Sims or Flight Simulator, which focus on system modeling rather than competitive game opponent defeat.
- Ritual Games, such as certain Traditional Ceremonys, where procedural completion matters more than competitive game outcome.
- See: Formal Competitive Game, Nash Equilibrium, Adversarial Attack, Game Theory, Tournament Structure, Competitive Balance, Strategic Interaction.
References
2014
- (Wikipedia, 2014) ⇒ http://wikipedia.org/wiki/Game_theory#Cooperative_.2F_Non-cooperative Retrieved:2014-8-6.
- … Of the two types of games, noncooperative games are able to model situations to the finest details, producing accurate results. Cooperative games focus on the game at large. Considerable efforts have been made to link the two approaches. The so-called Nash-programme (Nash program is the research agenda for investigating on the one hand axiomatic bargaining solutions and on the other hand the equilibrium outcomes of strategic bargaining procedures)[1] has already established many of the cooperative solutions as noncooperative equilibria.
Hybrid games contain cooperative and non-cooperative elements. For instance, coalitions of players are formed in a cooperative game, but these play in a non-cooperative fashion.
- … Of the two types of games, noncooperative games are able to model situations to the finest details, producing accurate results. Cooperative games focus on the game at large. Considerable efforts have been made to link the two approaches. The so-called Nash-programme (Nash program is the research agenda for investigating on the one hand axiomatic bargaining solutions and on the other hand the equilibrium outcomes of strategic bargaining procedures)[1] has already established many of the cooperative solutions as noncooperative equilibria.
- ↑ Harold Houba, Wilko Bolt. Credible Threats in Negotiations. A Game-theoretic Approach. Chapter 4. The Nash Program. ISBN 978-1-4020-7183-6.
1959
- (Simon, 1959) ⇒ Herbert A. Simon. (1959). “Theories of Decision-Making in Economics and Behavioral Science." The American economic review, 49(3).
1951
- (Nash, 1951) ⇒ John Nash. (1951). “Non-Cooperative Games.” In: The Annals of Mathematics, 54(2).