Computing Event
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A Computing Event is a event instance associated with a computing system.
- See: Interactivity, Event-Driven Architecture, Asynchronous I/O, Sensor, Event Handler, Control Flow, Event Loop, Keyboard (Computing), Software Timer, Event-Driven Programming.
References
2020
- (Wikipedia, 2020) ⇒ https://en.wikipedia.org/wiki/Event_(computing) Retrieved:2020-1-21.
- In computing, an event is an action or occurrence recognized by software, often originating asynchronously from the external environment, that may be handled by the software. Computer events can be generated or triggered by the system, by the user or in other ways. Typically, events are handled synchronously with the program flow, that is, the software may have one or more dedicated places where events are handled, frequently an event loop. A source of events includes the user, who may interact with the software by way of, for example, keystrokes on the keyboard. Another source is a hardware device such as a timer. Software can also trigger its own set of events into the event loop, e.g. to communicate the completion of a task. Software that changes its behavior in response to events is said to be event-driven, often with the goal of being interactive.