Negative Punishment
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A Negative Punishment is a punishment consequence that removes a positive stimulus.
- AKA: Penalty, Desirable Experience Lost.
- Context:
- It can range from being a Natural Negative Punishment to being a Artificial Negative Punishment.
- Example(s):
- expulsion from a voluntary game.
- fired from a good job.
- removal of food while still hungry.
- …
- Counter-Example(s):
- See: Motivating Operation, Causal, Extinction (Psychology).
References
2014
- (Wikipedia, 2014) ⇒ http://en.wikipedia.org/wiki/reinforcement#Operant_conditioning Retrieved:2014-11-14.
- Negative punishment occurs when a response produces the removal of a stimulus and that response decreases in probability in the future in similar circumstances.
- Example: A teenager comes home after curfew and the parents take away a privilege, such as cell phone usage. If the frequency of the child coming home late decreases, the privilege is gradually restored. The removal of the phone is negative punishment because the parents are taking away a pleasant stimulus (the phone) and motivating the child to return home earlier.
- Negative punishment occurs when a response produces the removal of a stimulus and that response decreases in probability in the future in similar circumstances.
2011
- (Linehan et al., 2011) ⇒ Conor Linehan, Ben Kirman, Shaun Lawson, and Gail Chan. (2011). “Practical, Appropriate, Empirically-validated Guidelines for Designing Educational Games.” In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. ISBN:978-1-4503-0228-9 doi:10.1145/1978942.1979229
- QUOTE: Negative Punishment describes a situation where the removal or termination of a stimulus as a consequence of an instance of behaviour makes that behaviour less likely to occur. For example, in role-playing games, upon the player’s death they are deducted an amount of previously collected experience points.