Computing Science Subdiscipline
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A Computing Science Subdiscipline is an Academic Subdiscipline within the Computing Science Discipline.
- Context:
- It can range from being a Theoretical Computing Science Discipline and an Applied Computing Science Discipline.
- Example(s):
- Algorithms and Computational Theory Discipline
- Artificial Intelligence Discipline
- Computer Architecture Discipline
- Computer Security Discipline
- Data Communication and Networks Discipline
- Database Systems Discipline
- Design Automation Discipline
- Electronic Commerce Discipline
- Electronic Publishing Discipline
- Graphics Discipline
- Human-Computer Interaction Discipline
- Information Retrieval Discipline
- Information Science Discipline
- Information Storage Discipline
- Multimedia Systems and Applications Discipline
- Neural Networks Discipline
- Operating Systems Discipline
- Programming Languages Discipline
- Real-Time Systems Discipline
- Software Engineering Discipline
- Systems and Control Theory Discipline
- See: Mathematics Discipline, Computing Science Subject Area.