Computing Science Subdiscipline
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A Computing Science Subdiscipline is an Academic Subdiscipline within the Computing Science Discipline.
- Context:
- It can range from being a Theoretical Computing Science Discipline and an Applied Computing Science Discipline.
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- Example(s):
- Algorithms and Computational Theory Discipline.
- Artificial Intelligence Discipline.
- Computer Architecture Discipline.
- Computer Security Discipline.
- Data Communication and Networks Discipline.
- Database Systems Discipline.
- Design Automation Discipline.
- Electronic Commerce Discipline.
- Electronic Publishing Discipline.
- Graphics Discipline.
- Human-Computer Interaction Discipline.
- Information Retrieval Discipline.
- Information Science Discipline.
- Information Storage Discipline.
- Multimedia Systems and Applications Discipline.
- Neural Networks Discipline.
- Operating Systems Discipline.
- Programming Languages Discipline.
- Real-Time Systems Discipline.
- Software Engineering Discipline.
- Systems and Control Theory Discipline.
- See: Mathematics Discipline, Computing Science Subject Area.