Pure Peer-to-Peer (P2P) System
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A Pure Peer-to-Peer (P2P) System is a Peer-to-Peer System that without a central server.
- Example(s):
- Gnutella,
- …
- Counter-Example(s):
- See: Distributed Computing, Network Architecture, Node Networking, Client-Server, Processing Power, Disk Storage, Network Bandwidth, Client Computing, Server Computing, Decentralized Networking System.
References
2003
- (Maly et al., 2003) ⇒ Robin Jan Maly, Jan Mischke, Pascal Kurtansky, and Burkhard Stiller (2003). "Comparison of Centralized (Client-Server) and Decentralized (peer-to-peer) Networking". In: Semester thesis, ETH Zurich, Zurich, Switzerland, 1-12.
- QUOTE: The Peer-to-Peer architecture is split into pure and hybrid architectures. The pure architecture works without a central server(...)
In this architecture each peer is an equal participant. There is no peer with special or administrative roles. According to the definition, no central server is needed to control and coordinate the connections between the peers, see Figure 2. Therefore nodes have to self-organize themselves, based on whatever local information is available and interacting with locally reachable nodes (neighbors). Normally the data within such systems is distributed across multiple peers. Today pure Peer-to-Peer architecture does mostly exist in the area of file sharing (e.g. Gnutella).
- QUOTE: The Peer-to-Peer architecture is split into pure and hybrid architectures. The pure architecture works without a central server(...)