Generative Social Agent Framework
(Redirected from Generative Agent Architecture)
Jump to navigation
Jump to search
A Generative Social Agent Framework is an multi-agent framework that enables autonomous agents to simulate authentic human behavior through integrated memory, reflection, and planning systems.
- Context:
- It can process Natural Language Input into structured representations for agent cognition.
- It can manage Memory Stream for recording agent experiences in natural language.
- It can perform Memory Retrieval based on memory relevance, memory recency, and memory importance.
- It can execute Memory Synthesis to generate high level inferences about behavioral patterns.
- It can utilize Reflection Module to analyze agent observations and form agent conclusions.
- It can implement Planning System to convert cognitive processes into action plans.
- It can maintain Behavioral Consistency through long term goal management.
- It can handle Large Scale Simulation with over 1,000 interacting agents.
- It can support Social Research through behavioral replication and attitude simulation.
- It can integrate Expert Persona for enhanced behavioral analysis and prediction.
- It can reduce simulation bias through qualitative data integration and contextual understanding.
- It can range from being a Simple Demographic Model to being a Complex Interview Model, depending on its data source.
- It can scale from being a Single Agent System to being a Multi Agent System, depending on its simulation scope.
- ...
- Examples:
- Memory Management Systems, such as:
- Reflection Components, such as:
- Planning Systems, such as:
- Social Simulation Systems, such as:
- Policy Impact Simulators for societal change.
- Group Behavior Simulators for collective dynamics.
- Cultural Evolution Models for social norm emergence.
- ...
- Counter-Examples:
- Rule Based Agent, which relies on predefined behaviors without adaptive learning.
- Demographic Model, which uses statistical patterns without individual context.
- Static Agent Model, which lacks dynamic adaptation to environmental changes.
- Traditional Neural Network, which processes fixed input for specific output without behavioral simulation.
- See: Large Language Model, Agent Memory System, Agent Reflection System, Agent Planning System, Human Behavior Simulation, Social Interaction Model.
References
2024-12-02
- Perplexity.ai
- Question: Can you explain the architecture and key components of generative agents in AI systems? I'm particularly interested in understanding how they combine language models with memory systems to simulate human behavior, their main capabilities for social interaction, and their practical applications. Please include details about their memory stream, reflection mechanisms, and planning frameworks, as well as how they handle large-scale simulations of human behavior.
- Answer: Generative Agent Architecture is a sophisticated computational framework that combines large language models with interactive mechanisms to simulate believable human behavior.
- Core Components:
- Memory and Retrieval System:
- The architecture maintains a memory stream that records the agent's experiences in natural language format.
- This system incorporates relevance, recency, and importance to surface necessary records that inform moment-to-moment behavior.
- Reflection Mechanism:
- A synthesis process allows agents to form higher-level inferences over time.
- Enables agents to draw meaningful conclusions about themselves and others to guide their behavior.
- Planning and Reaction Framework:
- The architecture translates conclusions and environmental inputs into detailed action plans recursively.
- Allows agents to both plan ahead and react to changing circumstances.
- Memory and Retrieval System:
- Capabilities:
- Behavioral Simulation:
- Complex human-like behaviors such as:
- Making and executing daily plans.
- Forming relationships and social connections.
- Coordinating group activities.
- Responding to environmental changes.
- Scalability:
- The architecture can simulate behavior for over 1,000 individuals simultaneously.
- Maintains high fidelity in replicating human attitudes and behaviors.
- Behavioral Simulation:
- Applications:
- Social Science Research:
- The architecture achieves 85% accuracy in replicating participants' responses on standardized surveys.
- Interactive Environments:
- Agents can autonomously participate in complex social scenarios.
- Activities include organizing and attending events, making new acquaintances, and engaging in natural conversations.
- Social Science Research:
- Technical Integration:
- Cognitive Architecture Integration:
- The framework combines a cognitive architecture for decision-making with large language models.
- Generates human-like linguistic data.
- Embodied Cognition:
- The architecture incorporates sensorimotor integration and goal-directed behavior.
- Facilitates adaptive responses to surroundings.
- Cognitive Architecture Integration:
- Advanced Features:
- Knowledge Construction:
- Agents build and update their knowledge through experiences and new inputs.
- Avoids relying solely on predetermined information.
- Situational Awareness:
- The architecture ensures that agent cognition and behavior are contextually appropriate.
- Influenced by their operating environment.
- Knowledge Construction:
- Core Components:
- Citations:
[1] https://www.xenonstack.com/blog/embodied-agents [2] https://dl.acm.org/doi/fullHtml/10.1145/3586183.3606763 [3] https://ojs.aaai.org/index.php/AAAI-SS/article/view/27698 [4] https://hai.stanford.edu/news/computational-agents-exhibit-believable-humanlike-behavior [5] https://paperswithcode.com/paper/generative-agent-simulations-of-1000-people [6] https://arxiv.org/abs/2304.03442
2024
- (Park, Zou et al., 2024) ⇒ [[::Joon Sung Park]], [[::Carolyn Q. Zou]], [[::Aaron Shaw]], [[::Benjamin Mako Hill]], [[::Carrie Cai]], [[::Meredith Ringel Morris]], [[::Robb Willer]], [[::Percy Liang]], and [[::Michael S. Bernstein]]. ([[::2024]]). “Generative Agent Simulations of 1,000 People.” doi:10.48550/arXiv.2411.10109
- NOTES:
- Generative_Agent_Architectures combine Large_Language_Models and interview-based data to replicate the behaviors and attitudes of real individuals with high accuracy.
- Generative_Agent_Architectures integrate memory streams and Reflection_Modules to synthesize insights from transcripts, enabling contextual and nuanced human-like interactions.
- Generative_Agent_Architectures outperform demographic-based models and persona-based models in predicting behaviors across social science constructs, such as the General_Social_Survey, Big Five Personality Traits, and Behavioral_Economic_Games.
- Generative_Agent_Architectures use expert personas, such as psychologists and behavioral economists, to generate high-level reflections, enhancing simulation believability.
- Generative_Agent_Architectures demonstrate reduced bias in predictions across demographic groups, as evidenced by lower Demographic Parity Difference scores.
- Generative_Agent_Architectures provide a foundation for policy simulation, behavioral prediction, and social science research by enabling large-scale, individual-based simulations.
- NOTES: