Reward System

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A Reward System is a ___ system that ...



References

2024

  • (Wikipedia, 2024) ⇒ https://en.wikipedia.org/wiki/Reward_system Retrieved:2024-9-3.
    • The reward system (the mesocorticolimbic circuit) is a group of neural structures responsible for incentive salience (i.e., "wanting"; desire or craving for a reward and motivation), associative learning (primarily positive reinforcement and classical conditioning), and positively-valenced emotions, particularly ones involving pleasure as a core component (e.g., joy, euphoria and ecstasy).[1][2] Reward is the attractive and motivational property of a stimulus that induces appetitive behavior, also known as approach behavior, and consummatory behavior.[1] A rewarding stimulus has been described as "any stimulus, object, event, activity, or situation that has the potential to make us approach and consume it is by definition a reward".[1] In operant conditioning, rewarding stimuli function as positive reinforcers;[3] however, the converse statement also holds true: positive reinforcers are rewarding.[3] The reward system motivates animals to approach stimuli or engage in behaviour that increases fitness (sex, energy-dense foods, etc.). Survival for most animal species depends upon maximizing contact with beneficial stimuli and minimizing contact with harmful stimuli. Reward cognition serves to increase the likelihood of survival and reproduction by causing associative learning, eliciting approach and consummatory behavior, and triggering positively-valenced emotions.[3] Thus, reward is a mechanism that evolved to help increase the adaptive fitness of animals.[4] In drug addiction, certain substances over-activate the reward circuit, leading to compulsive substance-seeking behavior resulting from synaptic plasticity in the circuit. Primary rewards are a class of rewarding stimuli which facilitate the survival of one's self and offspring, and they include homeostatic (e.g., palatable food) and reproductive (e.g., sexual contact and parental investment) rewards.[1] Intrinsic rewards are unconditioned rewards that are attractive and motivate behavior because they are inherently pleasurable.[1] Extrinsic rewards (e.g., money or seeing one's favorite sports team winning a game) are conditioned rewards that are attractive and motivate behavior but are not inherently pleasurable.[1] Extrinsic rewards derive their motivational value as a result of a learned association (i.e., conditioning) with intrinsic rewards.[1] Extrinsic rewards may also elicit pleasure (e.g., euphoria from winning a lot of money in a lottery) after being classically conditioned with intrinsic rewards.[1]

2015

  • (Wikipedia, 2015) ⇒ http://en.wikipedia.org/wiki/reward_system Retrieved:2015-6-20.
    • The reward system is a group of neural structures that are critically involved in mediating the effects of reinforcement. A reward is an appetitive stimulus given to a human or some other animal to alter its behavior. Rewards typically serve as reinforcers. A reinforcer is something that, when presented after a behavior, causes the probability of that behavior's occurrence to increase. Note that, just because something is labelled as a reward, it does not necessarily imply that it is a reinforcer. A reward can be defined as reinforcer only if its delivery increases the probability of a behavior.

      Reward or reinforcement is an objective way to describe the positive value that an individual ascribes to an object, behavioral act or an internal physical state. Primary rewards include those that are necessary for the survival of species, such as food and sexual contact. Secondary rewards derive their value from primary rewards. Money is a good example. They can be produced experimentally by pairing a neutral stimulus with a known reward. Things such as pleasurable touch and beautiful music are often said to be secondary rewards, but such claims are questionable. For example, there is a good deal of evidence that physical contact, as in cuddling and grooming, is an unlearned or primary reward. [5] Rewards are generally considered more desirable than punishment in modifying behavior.

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  2. Cite error: Invalid <ref> tag; no text was provided for refs named Pleasure system
  3. 3.0 3.1 3.2 Cite error: Invalid <ref> tag; no text was provided for refs named Schultz
  4. Cite error: Invalid <ref> tag; no text was provided for refs named Behavioral neuroscience textbook
  5. Harlow, H. F. (1958) The nature of love. American Psychologist, 13, 679–685