Regret Minimization-based Learning Algorithm
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A Regret Minimization-based Learning Algorithm is a learning algorithm that can be implemented by a regret minimization system (to solve regret minimization tasks to enable strategy optimization through regret tracking and iterative updating (to minimize cumulative regret over sequential decisions).
- AKA: Regret-Based Learning Algorithm, No-Regret Learning Algorithm.
- Context:
- Task Input: decision space, reward function
- Task Output: optimized strategy, regret bounds
- Task Performance Measure: average regret, convergence speed, sample complexity
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- It can typically compute Regret Value through reward difference calculation.
- It can typically update Strategy Profile through regret-based adjustment.
- It can typically maintain Action Distribution through probability updating.
- It can typically handle Online Learning through incremental adaptation.
- It can typically bound Performance Loss through regret minimization.
- ...
- It can often support Multi-Armed Bandit through exploration-exploitation balancing.
- It can often process Sequential Game through history-dependent learning.
- It can often handle Adversarial Environment through robust optimization.
- It can often manage Partial Feedback through bandit feedback.
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- It can range from being a Simple Regret Algorithm to being a Complex Regret Algorithm, depending on its decision space complexity.
- It can range from being a Deterministic Algorithm to being a Stochastic Algorithm, depending on its update mechanism.
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- It can integrate with Function Approximator for value estimation.
- It can support Parallel Computing for computational efficiency.
- It can connect to Decision System for strategy deployment.
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- Examples:
- Core Algorithms, such as:
- Application Types, such as:
- ...
- Counter-Examples:
- Gradient Descent Algorithm, which lacks explicit regret tracking.
- Value Iteration Algorithm, which lacks online learning capability.
- Evolutionary Algorithm, which lacks regret-based updating.
- See: Learning Algorithm, Online Learning, Strategy Optimization, Regret Theory, Decision Theory, Game Theory.