Client-Server Architecture
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A Client-Server Architecture is a distributed application development architecture for the delivery of distributed computing system.
- AKA: Client–Server Model.
- Context:
- It can be followed by a Distributed Client-Server System.
- …
- Counter-Example(s):
- See: Distributed Application, Server (Computing), Client (Computing).
References
2022
- (Wikipedia, 2022) ⇒ https://en.wikipedia.org/wiki/Client–server_model Retrieved:2022-8-18.
- Client-server model is a distributed application structure that partitions tasks or workloads between the providers of a resource or service, called servers, and service requesters, called clients. Often clients and servers communicate over a computer network on separate hardware, but both client and server may reside in the same system. A server host runs one or more server programs, which share their resources with clients. A client usually does not share any of its resources, but it requests content or service from a server. Clients, therefore, initiate communication sessions with servers, which await incoming requests.
Examples of computer applications that use the client-server model are email, network printing, and the World Wide Web.
- Client-server model is a distributed application structure that partitions tasks or workloads between the providers of a resource or service, called servers, and service requesters, called clients. Often clients and servers communicate over a computer network on separate hardware, but both client and server may reside in the same system. A server host runs one or more server programs, which share their resources with clients. A client usually does not share any of its resources, but it requests content or service from a server. Clients, therefore, initiate communication sessions with servers, which await incoming requests.