RoboEarth System
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A RoboEarth System is a online machine-readable robotics KB.
- Context:
- It was funded by a four-year European Commission’s Cognitive Systems and Robotics Initiative.
- See: Robo Brain.
References
2014
- http://roboearth.org/
- RoboEarth offers a Cloud Robotics infrastructure, which includes everything needed to close the loop from robot to the cloud and back to the robot. RoboEarth’s World-Wide-Web style database stores knowledge generated by humans – and robots – in a machine-readable format. Data stored in the RoboEarth knowledge base include software components, maps for navigation (e.g., object locations, world models), task knowledge (e.g., action recipes, manipulation strategies), and object recognition models (e.g., images, object models).
- http://roboearth.org/project-scope/
- In December 2009, the group received four-year funding from the European Commission’s Cognitive Systems and Robotics Initiative to develop RoboEarth’s open-source network database platform and develop a series of demonstrators to prove the concept.
The demonstrators include using the RoboEarth platform to:
- create and execute action recipes
- integrate localization and mapping
- perform 3D sensing
- learning control
- track objects dynamically
- mine data from RoboEarth past data
- In December 2009, the group received four-year funding from the European Commission’s Cognitive Systems and Robotics Initiative to develop RoboEarth’s open-source network database platform and develop a series of demonstrators to prove the concept.
2012
- (Tenorth et al., 2012) ⇒ Moritz Tenorth, Alexander Clifford Perzylo, Reinhard Lafrenz, and Michael Beetz. (2012). “The roboearth language: Representing and exchanging knowledge about actions, objects, and environments.” In: The 2012 IEEE International Conference on Robotics and Automation (ICRA 2012).
2009
- (Zweigle et al., 2009) ⇒ Oliver Zweigle, René van de Molengraft, Raffaello d'Andrea, and Kai Häussermann. (2009). “RoboEarth: Connecting robots worldwide.” In: Proceedings of the 2nd International Conference on Interaction Sciences: Information Technology, Culture and Human.