Procedural Content Generation (PCG) Task
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A Procedural Content Generation (PCG) Task is a content generation task that ...
- Example(s):
- See: 3D Models, ML-based PCG, Computer Graphics, Texture Mapping.
References
2017
- (Wikipedia, 2017) ⇒ https://en.wikipedia.org/wiki/Procedural_generation Retrieved:2017-10-7.
- In computing, procedural generation is a method of creating data algorithmically as opposed to manually. In computer graphics, it is also called random generation and is commonly used to create textures and 3D models. In video games, it is used to automatically create large amounts of content in a game. Advantages of procedural generation include smaller file sizes, larger amounts of content, and randomness for less predictable gameplay.