Noah D. Goodman
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Noah D. Goodman is a person.
- See: Stochastic Lambda Calculus, Bayesian Cognitive Model, Pragmatic Language Understanding, Probabilistic Programming Language, Causal Inference, Theory of Mind.
References
- Professional Homepage: http://web.stanford.edu/~ngoodman/
- https://scholar.google.com/citations?user=OUpIbcQAAAAJ&hl=en&oi=ao
2022
- (Zelikman et al., 2022) ⇒ Eric Zelikman, Yuhuai Wu, Jesse Mu, and Noah D. Goodman. (2022). “STaR: Bootstrapping Reasoning with Reasoning.” In: Advances in Neural Information Processing Systems, 35.
2021
- (Bommasani et al., 2021) ⇒ Rishi Bommasani, Drew A Hudson, Ehsan Adeli, Russ Altman, ..., Karan Goel, Noah D. Goodman, Shelby Grossman, ...,Lucia Zheng, Kaitlyn Zhou, Percy Liang. (2021). “On the Opportunities and Risks of Foundation Models.” arXiv preprint arXiv:2108.07258.
2019
- (Bingham et al., 2019) ⇒ Eli Bingham, Jonathan P. Chen, Martin Jankowiak, Fritz Obermeyer, Neeraj Pradhan, and others. (2019). "Pyro: Deep Universal Probabilistic Programming." In: Journal of Machine Learning Research, Volume 20, Pages 1-6. [1](http://jmlr.org/papers/v20/18-403.html)
- NOTE: It describes Pyro's capabilities in probabilistic programming, emphasizing its flexibility and scalability in developing complex models.
2012
- (Frank & Goodman, 2012) ⇒ Michael C. Frank and Noah D. Goodman. (2012). "Predicting Pragmatic Reasoning in Language Games." In: Science, Volume 336, Page 998. [doi:10.1126/science.1220374](https://doi.org/10.1126/science.1220374)
- NOTE: It highlights the role of pragmatic reasoning in understanding and generating language within interactive contexts.
- (Goodman, 2012). => Noah D. Goodman. (2012). http://www.nasslli2012.com/courses/stochastic-lambda-calculus
2011
- (Tenenbaum et al., 2011) ⇒ Joshua B. Tenenbaum, Charles Kemp, Thomas L. Griffiths, and Noah D. Goodman. (2011). “How to Grow a Mind: Statistics, Structure, and Abstraction.” In: Science, 331(6022). doi:10.1126/science.1192788
- NOTE: It provides a framework for understanding cognitive development through statistical learning and abstract reasoning.
- (Bonawitz et al., 2011) ⇒ Elizabeth Bonawitz, Patrick Shafto, Hyowon Gweon, Noah D. Goodman, Elizabeth Spelke, and Laura Schulz. (2011). "The Double-Edged Sword of Pedagogy: Instruction Limits Spontaneous Exploration and Discovery." In: Cognition, Volume 120, Issue 3, Pages 322-330. [doi:10.1016/j.cognition.2010.10.001](https://doi.org/10.1016/j.cognition.2010.10.001)
- NOTE: It discusses the implications of pedagogical approaches on the balance between guided learning and spontaneous exploration.
2008
- (Goodman et al., 2008) ⇒ Noah D. Goodman, Vikash Mansinghka, Daniel Roy, Kevin Bonawitz, and Joshua B. Tenenbaum. (2008). "Church: A Language for Generative Models." In: Proceedings of the 24th Conference on Uncertainty in Artificial Intelligence (UAI). Pages Not Provided. [2](https://dl.acm.org/doi/10.5555/3023476.3023496)
- NOTE: It introduces the Church programming language, which facilitates the specification and inference of generative models in a probabilistic framework.
2008
- (Goodman et al., 2008) ⇒ Noah D. Goodman, Vikash K. Mansinghka, Daniel M. Roy, Keith Bonawitz, and Joshua B. Tenenbaum. (2008). “Church: A Language for Generative Models.” In: Proceedings of Uncertainty in Artificial Intelligence (UAI 2008).