Artificial Linguistic Symbol System
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An Artificial Linguistic Symbol System is a linguistic symbol system that has been intentionally designed rather than naturally evolved for expressing linguistic meaning and communication.
- Context:
- It can typically serve Specific Purposes such as international communication, logical precision, or specialized domain representation.
- It can typically follow Explicit Rules that have been consciously formulated rather than implicitly developed.
- It can typically result from Deliberate Creation by identified creators at specific time points.
- It can typically aim for Design Goals such as logical consistency, grammatical regularity, or easy learnability.
- It can typically eliminate Natural Language Irregularitys through systematic structures and exception-free rules.
- It can typically undergo Planned Modifications through standard-setting bodys or design iterations.
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- It can often address Perceived Deficiencys in natural languages such as ambiguity, inconsistency, or cultural bias.
- It can often incorporate Design Principles from linguistics, logic, information theory, or communication science.
- It can often require Explicit Documentation including grammar guides, vocabulary lists, and usage manuals.
- It can often face Adoption Challenges related to community building, learning investment, and utility demonstration.
- It can often experience Evolution Tensions between original design and practical usage adaptation.
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- It can range from being a Complete Language System to being a Specialized Notation System, depending on its functional scope.
- It can range from being a Naturalistic Design to being a Highly Abstract Design, depending on its resemblance to natural languages.
- It can range from being a Grassroots Creation to being an Institutional Creation, depending on its development context.
- It can range from being a Theoretical Linguistic System to being a Practically Applied Linguistic System, depending on its usage extent.
- It can range from being a Rigidly Controlled System to being an Evolution-Permitting System, depending on its change regulation.
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- It can have Design Philosophys guiding its structural choices and functional prioritys.
- It can have Formal Specifications documenting its grammatical rules and vocabulary components.
- It can have Usage Communitys contributing to its practical development and cultural context.
- It can have Technical Propertys such as computational tractability, formal verifiability, or semantic precision.
- It can have Pragmatic Contexts determining its appropriate use cases and communication scenarios.
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- Examples:
- Constructed Languages for General Communication, such as:
- International Auxiliary Languages, such as:
- Esperanto designed for cross-cultural communication with grammatical regularity.
- Interlingua designed for interlingual comprehensibility with romance language basis.
- Ido designed as a reformed Esperanto with grammatical simplifications.
- Philosophical Languages, such as:
- Lojban designed for logical precision and cultural neutrality.
- Toki Pona designed for minimalist expression with only 120 root words.
- Artistic Languages, such as:
- Klingon designed for the Star Trek universe with deliberately alien grammar.
- Na'vi designed for the Avatar film with naturalistic sound system.
- Elvish Languages designed by Tolkien for Middle-earth literature.
- International Auxiliary Languages, such as:
- Formal Linguistic Systems, such as:
- Programming Languages, such as:
- Python designed for readability and code simplicity.
- Prolog designed for logical programming.
- Specification Languages, such as:
- Programming Languages, such as:
- Specialized Notation Systems, such as:
- ...
- Constructed Languages for General Communication, such as:
- Counter-Examples:
- Natural Languages, which evolve organically through collective usage rather than deliberate design.
- Natural Language Writing Systems, which develop through historical evolution rather than explicit creation.
- Non-Linguistic Artificial Symbol Systems, such as traffic sign systems or warning label systems, which lack grammatical structure and compositional syntax.
- Pidgin Languages, which emerge through contact necessity rather than intentional design despite being partially artificial.
- Computer Protocols, which specify data exchange formats without necessarily encoding natural language.
- See: Constructed Language, Formal Language, Programming Language, Linguistic Symbol System, Language Design, Artificial Language, Language Planning, Notation System.